Discover Project Kingpin

—The Streets Are Watching. What's Your Next Move?

The next gen of crime strategy experiences.

ABOUT

We’re an independent game studio focused on building rich, strategic experiences. Learn more about our team, our approach, and what sets 762 apart.

Latest News

Explore Our Gaming Blog

MAJOR: Every core gameplay system is now represented in the build. From Planning & Orders to the Live Workday and Review phases, the pieces of our crime strategy simulation are beginning to function together as one connected experience.
This month, much of the team’s work focused on three major areas: making rival gangs and the police more capable of reacting to the player, defining the game’s criminal economy in greater detail, and exploring the visual direction for our in-game UI.
This month, we expanded combat, connected crews more directly to the action, strengthened character identity, and continued building a city where rival gangs, police, civilians, and unexpected threats can collide.
MAJOR: Every core gameplay system is now represented in the build. From Planning & Orders to the Live Workday and Review phases, the pieces of our crime strategy simulation are beginning to function together as one connected experience.
This month, much of the team’s work focused on three major areas: making rival gangs and the police more capable of reacting to the player, defining the game’s criminal economy in greater detail, and exploring the visual direction for our in-game UI.
This month, we expanded combat, connected crews more directly to the action, strengthened character identity, and continued building a city where rival gangs, police, civilians, and unexpected threats can collide.
This month, our team began building the first playable version of the core experience, with progress on fog of war, crew systems, combat, and the living city that will form the foundation of our crime strategy game.